In this interactive workshop, TRIBECRAFT will show you how to use design methods to interact with project partners. You’ll get to know image and analysis tools to sharpen a project’s definition early on. What is the context, who are the stakeholders? How can you learn from them to define a new service or product?
You will also learn how visual tools along with verbal definitions help ensure that project teams and decision makers can discuss a desirable direction without in depth technical or process knowledge – before any laborious work is done.
The third part of the workshop deals with the actual collaboration of different professions in design and engineering. Often seen as adverse, the experts show how early mutual involvement paves the way for a common goal that cannot be achieved by one discipline alone.
The workshop will be led by:
· Patrick Bärtschi, mechanical engineer and programming specialist
· Simon Ebenhoch, systems engineer and electronics pro
· Dominik Eggert, simulation expert and mechanical engineer
· Anita Leitmeyr, industrial design and generative modelling adept
· Arno Lenzi, product design and VR virtuoso
· Svenja Steurer Jene, design expert for UX/UI and crafts
Language: English