Object-Oriented Programming (OOP) is a programming paradigm that organizes software design around data, or objects, rather than functions and logic. It is based on several core concepts that allow developers to structure code in a more modular, scalable, and maintainable way. Here are the main concepts of OOP:
1. Class
A class is a blueprint or template for creating objects. It defines the properties (attributes) and behaviors (methods) that the objects created from the class will have. Classes provide a way to group related data and functionality into a single unit.
Example:
python
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class Car: def __init__(self, make, model, year): self.make = make self.model = model self.year = year def start_engine(self): print(f"{self.make} {self.model}'s engine started.")
2. Object
An object is an instance of a class. It represents an individual entity created based on the class blueprint. Objects have states (defined by attributes) and behaviors (defined by methods).
Example:
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my_car = Car("Toyota", "Corolla", 2020) my_car.start_engine() # Output: Toyota Corolla's engine started.
3. Encapsulation
Encapsulation refers to the concept of bundling the data (attributes) and the methods (functions) that operate on the data into a single unit, i.e., the class. It also
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Object-Oriented Programming (OOP) is a programming paradigm that organizes software design around data, or objects, rather than functions and logic. It is based on several core concepts that allow developers to structure code in a more modular, scalable, and maintainable way. Here are the main concepts of OOP:
1. Class
A class is a blueprint or template for creating objects. It defines the properties (attributes) and behaviors (methods) that the objects created from the class will have. Classes provide a way to group related data and functionality into a single unit.
Example:
python
Copy
class Car: def __init__(self, make, model, year): self.make = make self.model = model self.year = year def start_engine(self): print(f"{self.make} {self.model}'s engine started.")
2. Object
An object is an instance of a class. It represents an individual entity created based on the class blueprint. Objects have states (defined by attributes) and behaviors (defined by methods).
Example:
python
Copy
my_car = Car("Toyota", "Corolla", 2020) my_car.start_engine() # Output: Toyota Corolla's engine started.
3. Encapsulation
Encapsulation refers to the concept of bundling the data (attributes) and the methods (functions) that operate on the data into a single unit, i.e., the class. It also involves restricting access to certain components of an object, making some attributes or methods private and providing controlled access through public methods.
- Public access: Methods and attributes that are accessible from outside the class.
- Private access: Methods and attributes that are not accessible directly from outside the class, often indicated by an underscore or double underscore.
Example:
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class Account: def __init__(self, owner, balance=0): self.owner = owner self.__balance = balance # Private attribute def deposit(self, amount): self.__balance += amount def get_balance(self): return self.__balance account = Account("Alice", 100) account.deposit(50) print(account.get_balance()) # Output: 150
4. Abstraction
Abstraction is the concept of hiding the complex implementation details of a system and exposing only the essential features to the user. It allows the programmer to focus on high-level operations without worrying about low-level details. This is achieved by defining abstract classes or interfaces that outline the structure of methods that must be implemented.
Example:
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from abc import ABC, abstractmethod class Animal(ABC): @abstractmethod def sound(self): pass class Dog(Animal): def sound(self): return "Bark" dog = Dog() print(dog.sound()) # Output: Bark
5. Inheritance
Inheritance is a mechanism that allows one class (the subclass or child class) to inherit attributes and methods from another class (the superclass or parent class). This promotes code reusability and establishes a relationship between parent and child classes. A child class can also override or extend the methods and attributes of the parent class.
Example:
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class Animal: def eat(self): print("This animal eats food.") class Dog(Animal): def bark(self): print("The dog barks.") dog = Dog() dog.eat() # Inherited method from Animal dog.bark() # Method from Dog
6. Polymorphism
Polymorphism allows objects of different classes to be treated as objects of a common superclass. It enables a method to behave differently based on the object calling it. This is often achieved through method overriding (in child classes) or method overloading (using different parameters).
- Method Overriding: A child class redefines a method of the parent class.
- Method Overloading: A class has multiple methods with the same name but different arguments (supported in some languages like Java or C++).
Example of Method Overriding:
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class Animal: def sound(self): return "Some sound" class Dog(Animal): def sound(self): return "Bark" class Cat(Animal): def sound(self): return "Meow" dog = Dog() cat = Cat() print(dog.sound()) # Output: Bark print(cat.sound()) # Output: Meow
7. Composition
Composition is a design principle where one class is composed of one or more objects of other classes. It is sometimes referred to as a "has-a" relationship. This contrasts with inheritance, which establishes an "is-a" relationship.
Example:
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class Engine: def start(self): print("Engine started") class Car: def __init__(self, engine): self.engine = engine # Composition: Car "has-a" Engine def start_car(self): self.engine.start() print("Car started") engine = Engine() car = Car(engine) car.start_car() # Output: Engine started \n Car started
8. Association
Association refers to a relationship between two or more objects that are not tightly bound. It is a broader concept than composition and inheritance, and it indicates that objects can communicate with each other without one being a part of the other.
Example:
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class Teacher: def teach(self): print("Teaching students") class Student: def learn(self): print("Learning from teacher") teacher = Teacher() student = Student() teacher.teach() student.learn()
References:
https://getrevising.co.uk/resources/what-is-the-giac-gslc-exam-a-guide-to-giac-security-leadership
https://www.moomoo.com/community/feed/why-is-servicenow-cis-ham-key-for-hardware-asset-managers-114182415187973?global_content=%7B%22promote_id%22%3A13764%2C%22sub_promote_id%22%3A1%7D&futusource=nnq_followtab_list&feed_source=12
https://comunidad.espoesia.com/hanry/how-can-comptia-security-sy0-701-advance-your-cyber-career/
https://www.buzzfeed.com/bubblyscissors208/how-can-finra-dumps-help-you-pass-your-securities-4igyu67t6w
https://www.enggpro.com/company/achieve-expertise-in-gcp-security-with-the-cloud-security-engineer-certification/19201
https://abettervietnam.org/forums/discussion/english-questions/overcome-ip-conflicts-vpn-errors-a-guide-to-az-800-success
https://feedback.qbo.intuit.com/forums/930640-quickbooks-apptransactions/suggestions/49623473-az-801-practice-questions-your-key-to-passing-win
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